I've finally gotten around to writing a new classic game for everyone to look through, Asteroids! This was an interesting project to work on because of how fundamentally different it was than the games I'd worked on previously. Both Tetris and Snake are grid-based and have very little going on in terms of updates, and Asteroids diverged from that greatly.
Unfortunately, I lost interest in working on this pretty quickly, so it's not entirely finished. There are currently no enemy ships, hyperspace feature, or explosions, and there are a lot of things that need tweaking to feel right. But other than that, everything (seems to be) in place and working. So, rather than waiting to finish it before I release it, I thought it'd be best to just release it in it's current state, and finish it at a future date.
As always, feel free to contact me by leaving a comment or messaging me on YouTube if you have any questions or comments.